pailiaq Sounds Textures N Glitches Mini Sample-Pack WAV

First and foremost, I want to sincerely thank you for financially supporting me – the idea of making any sort of income from music felt like an unrealistic pipe dream, and it’s been very very cool to say the least to see my thoughts and lil nuggets of wisdom be appreciated and validated.

I’ve collected a few sound design sessions, mostly composed of textures, glitches, and all sorts of ear candy that I’ve been coming back to and reusing in projects for awhile now that I think you’ll appreciate. They’re not all organized in such a way that you can plop ’em in a loop and already be a functional piece of music; you likely will need to get creative and warp, resample, chop up and do some sound design yourself but hey, that’s where the fun is. I’ve found these sounds to be excellent starting points for resampling to make some truly alien and wonky sounds, and to easily add a little bit of intricacy and ear candy to your songs.

Some of the sounds you’ll notice are *very* stereo, with complete left and right seperation, which can be annoying to work with depending on your goal – simply isolate the left or right speaker in this case, or play with adjusting width or mono.

Some sounds are extremely dynamic and a little bit quiet and muted at some points – compressing the ever living hell out of them can often sound great. I like the ‘flatline’ multiband compression preset in ableton

Time stretching and repitching goes a very long way. Try using the sound design generators concept I showcased previously. Remember, each sound isn’t just one sample, rather it is an entire sonic pallette for you to manipulate and make an infinite amount of sounds from

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